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Author Topic: Public Release: In-game serverlist patch!  (Read 17752 times)

Mark

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Re: Public Release: In-game serverlist patch!
« Reply #30 on: 27 October 2012 »

and that means? this file schould be changed or deleted or what? i just reinstalled the game and than did istall the patch thats all


What's the modify date of SwatGui.ini?

henry_nl(wp)

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Re: Public Release: In-game serverlist patch!
« Reply #31 on: 27 October 2012 »

23.10.12
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Mark

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Re: Public Release: In-game serverlist patch!
« Reply #32 on: 27 October 2012 »

Sounds good. The new server list should work just fine then..

henry_nl(wp)

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Re: Public Release: In-game serverlist patch!
« Reply #33 on: 27 October 2012 »

hey marki,
as i said still nothing is working!!
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FoX|Mig

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Re: Public Release: In-game serverlist patch!
« Reply #34 on: 28 October 2012 »

I've got 3 issues related to client-patch.

1. I cannot disable the ACM round timer in 1.0/1.1. However, I can change the X,Y coordinates of the timer - that works. But putting it to FALSE does not. On TSS I disabled it successfully. Any idea why is this happening? Is it possible to disable it manually in SwatGui.ini?

2. When I change coordinates of round timer, the time itself is moved, but the text "Round time remaining" stays in down right corner. So maybe I could disable the round timer by changing its coordinates out of the screen, but this text still remains there.

3. Tip for improvement you might add to ACM as this is also modifying SwatGui.ini - http://swat4news.blogspot.sk/2012/09/game-hint-formatted-server-name-in.html

Btw, is there any manual for ACM? For example I could not discover what setting "Commands", "MenuColors" (all menus looked the same no matter if I chose TRUE or FALSE, but maybe this is just ignored as with the round timer) and Load button are for.

DAMS

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Re: Public Release: In-game serverlist patch!
« Reply #35 on: 29 October 2012 »

Very cool this command line worked here thanks for the tip friend
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Mark

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Re: Public Release: In-game serverlist patch!
« Reply #36 on: 01 November 2012 »

Some numbers since the release of the server list, 1 week ago:
- 200 different game servers registered.
- 90 game servers online average
- 1476 different gamers used the ingame server list
- 27163 total serverlist requests
- 1100 downloads of the client patch
- 350 downloads of the server patch

Tonight:
- 2447 total server list requests
- 258 different gamers requested the server list

I would say, those aren't bad numbers for just the first week.
Keep on sharing on Twitter and on your (Clan)Website and let the community know SWAT 4 is not dead :)
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