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Author Topic: BREAKING: SWAT4 SERVER LIST DOWN  (Read 79557 times)

GeneralONeill

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #60 on: 13 October 2012 »

Hello all,

i have looked in the server status reports ;) Maybe it isn't an error of the game, more a problem of markmods? Because in our status reports is written:
Start   MarkMods attempted to start the server.   13/10/2012 16:36:10
Stop   MarkMods stopped the server, since it did not respond to query requests.   13/10/2012 16:36:09
So MM has stopped the server and restarted again to see, if the server is online then... Maybe i have something not read in the thread and this is discused, but if not... :)

Greetings
ONeill
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third_echelon

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #61 on: 13 October 2012 »

It seems to work on Direct IP. But why is the server not showing on xFire like other servers?


Same problem here.

Thanks in advance for your help!


No problem dude. :D
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GeneralONeill

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #62 on: 13 October 2012 »

So, me again :) I have tested some servers, which are online in gametracker. And all servers are hosted by any other game server hosting company, excluding MarkMods. I my therory is, that MarkMods is the onliest provider which check, if the server is online to provide any config faults, and if the servers can not queried, the system restarts the server automatically.

@Markieboy:
Can this function be disabled due the problem is solved?
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EtniesDC

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #63 on: 13 October 2012 »

It looks when we need client mod. From yesterday Im trying make any easy Multiplayer client but I have any problems with that. Im not good programmer. Maybe someone can finish it. Here is how it look. Damn Gamespy...
« Last Edit: 14 October 2012 by EtniesDC »
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GeneralONeill

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #64 on: 13 October 2012 »

Yes, that we can do, i think, but this is not solving our problem, that only game servers hosted by MM crashes, the other servers are online all over the time, everyone can conncet via direct IP, but not to servers from MM :(
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EtniesDC

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #65 on: 13 October 2012 »

Yes, i know... Thats one of my problems, i cant find all online servers for add them to this program. Its not only for MM server hosting... Its for servers what use any version of MarkMod (same as Master Server list of MM).
« Last Edit: 13 October 2012 by EtniesDC »
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GeneralONeill

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #66 on: 13 October 2012 »

Hi again ;)
What server you asking for these servers you have? Which protocol? Which programming language?

You have a PM ;)
Maybe we can talk at msn: dasstargateelerben@live.de

Greetings
ONeill
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JusticeSK

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #67 on: 13 October 2012 »

My server works,  but it is restarting itself every 5 minutes. is it crash? Maybe Markmods have problem too?! I cant understand this damn case
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GeneralONeill

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #68 on: 13 October 2012 »

My server works,  but it is restarting itself every 5 minutes. is it crash? Maybe Markmods have problem too?! I cant understand this damn case


It seems so, that MM start the server new automatically every 5 minutes, if the server is can not query. This is a problem of MarkMods, not of Gamespy.
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{KL}EmoPig

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #69 on: 13 October 2012 »

Does anyone have any idea why my game is crashing after 1-2 minutes of playing?

(is the same error in both images, just that I scrolled down in the second one)


I've reinstalled the game some minutes ago, but the problem persists...
« Last Edit: 13 October 2012 by {KL}EmoPig »
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GeneralONeill

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #70 on: 13 October 2012 »

Does anyone have any idea why my game is crashing after 1-2 minutes of playing?

(is the same error in both images, just that I scrolled down in the second one)



Please, this isn't any help topic for general problems ;) This is an topic for the problem, that no MM server running fine.
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{KL}EmoPig

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #71 on: 13 October 2012 »

My problem is related to this topic...

As you can see, other people have the same issue:

Hi MarkieBoy & ALL

After repaired in efforts by Cold. We rejoin our server but it seems there is a bug.

- Maps fixers, Number of rounds 7 Number of players 20 (slots).

Example:
as soon as I join our server (SoH in Direct IP + Password) as SA.
I played only 1 to 2 minutes after the server crashes, so I DISCONNECTED and I reconnect but there! the round restarts at the beginning.
I can not play 7 rounds, the server crashes.


Our server : 188.40.97.185:21480
i set:
bLAN=True
ServerQueryListenPort=21481

and still server crash  :(

« Last Edit: 13 October 2012 by {KL}EmoPig »
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JusticeSK

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #72 on: 13 October 2012 »

Markieboy pls check seems to me Markmods has problem. if all server restarting itself its not problem of GameSpy. I think so
GameSpy has been sold. I heard this new form my friends. anyway we could join to server by using Direct IP but Server restarting itself every 5 minutes
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vipmillionaire

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #73 on: 13 October 2012 »

Emopig, its problem with crack i guess. That problem does occur for many people.

Talking about Master Server, we must try to build an alternative. My friend had tweeted to GameSpy technical director who gave this response "The multiplayer services are run by an entirely different company, Glu Mobile. Nothing I can do, sadly." Hmm...so petition doesnt sort out the issue i see :)
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doodle_cz

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Re: BREAKING: SWAT4 SERVER LIST DOWN
« Reply #74 on: 13 October 2012 »

I think there are several in-theory possible ways how to implement "games list" functionality.

1. develop external program as mentioned above + custom master server = probably most easy solution, as it can be developed by almost anybody
2. develop client mod communicating with custom master server via our custom protocol (if possible, but i think yes and maybe markieboy was mentioning this..?)
3. modify swat 4 settings to connect to our emulated epicgames master server
4. (in theory) modify swat 4 settings to connect to our emulated gamespy master server

The nr 3 & 4 would require reverse engineering of current communication to the master servers. Communication to the gamespy server and epicgames server is totally differemt. Also, from what I learned, it may be possible, that epicgames master server does not support filtering games, etc. It does not support sending stats for sure. Therefore I think the best solution would be nr. 1 or 2 as they could be "easily" modified in future.
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